Hi there,
Steadily making progress with my first game /yay
There’s a thing with the animation though, that I have ignored so far but really needs to be fixed before releasing.
I’m moving sprites (.png’s) from the top of the screen to the bottom, but from what I can tell, it happens simple when moving an object wherever. (from not *too* extensive testing, admittedly).
The animation is “jittery”. It like it “sticks” every so many pixels for a fraction of a second. Or like the screen refresh isn’t keeping up or something.
It happens in both the sim and on my phone (LG Optimus 2X). As per someone’s advice in the IRC channel I already switched from an
onEnterFrame ( object.y = object.y + delta) setup to using
transition.to, object(y=y+delta) but the problem remains.
I really hope someone can help me figure this out, since it’s a core part of the gameplay and I can not imagine it’s supposed to act like that.
If you need any more info, I’ll happily do what I can.
Kind regards,
Reinier [import]uid: 53290 topic_id: 14655 reply_id: 314655[/import]