I’ve already read the documentation and tutorials regarding multi-element physics body, but none of them seem to help me resolve this issue.
Basically, I’m trying to combine objects with different physical properties so that forces can be applied on them as one unit while collision response is separate. Here’s what I mean. There’s a planet body that’s kinematic and a gravity field which is also kinematic, but it serves as a sensor around the body. Ultimately, I’d want to apply two forces: rotational force that spins the planet along its gravity and a linear velocity that would move them.
Here’s my first approach. I’ve tried weld joint, by attaching gravity field to the planet, but when linear velocity is applied on the planet, only the planet is moving without its gravitational field.
The second approach was to attach them by creating a display group called planet group then inserting the planet body and gravity field into the planet group, but I noticed that later on that I run into issues with the collision.
I’d appreciate some help. Thank you in advance.