Hi :).
I have created a little ragdoll with Pivotjoints.
At the first glance it seems to work fine, but if I move the ragdoll and it winds up somewhere the ragdoll is torn apart. E.g. the leg will stay before a barrier and the rest of the ragdoll keeps moving on. Sometimes the leg catches up with the ragdoll again ;).
How can I achieve that all joints stay where they should be. I don’t want the joints to go on a journey on their own.
Thanks in advance
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