Hello everybody,
I am facing a strange problem in my game:
My Testphone is an Android HTC One S
I am using physics in my game and the gameplay is fluid. But when im not connected to the internet via WIFI but via mobile network/3G the game is starting to judder/stutter from time to time (every 5 seconds or something like this). As if the the mobile traffic / background synchronisation via 3G would lead to a significant performance lack.
Especially i recognize this stuttering if a display object falls free.
Did anyone had these problems too? What can i do to avoid it.
best regards,
Michael [import]uid: 133825 topic_id: 34029 reply_id: 334029[/import]
[import]uid: 29181 topic_id: 34029 reply_id: 135400[/import]