At random times (about 1 in 20 clicks or so) my guy will jump far higher than he should. About 10 times higher! I’ve played with the physics for all of my objects and even the guy himself. It is the same result on all objects with different physical bodies. There is no output in the terminal. I’ve also tried using transition.to for jumping, but it doesn’t give the results I need. I’m out of ideas on how to fix this. Any help as to why this could happen would help a lot. I’m slowly going crazy
* I found that without a “onPress” and “onRelease” for the button if forced a huge jump for some reason upon contact with the ground. I don’t know how else to explain it, but this fixed it. Thanks for everyones help. [import]uid: 46082 topic_id: 18121 reply_id: 318121[/import]

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