Hi all,
(My apologies if I posted this also at the Announcements section, I jsut felt I had to share it here as well)
While still single-handedly working on 3 other mid-sized mobile game apps, (shifting between them with every bit of time I can spare and whichever gets the most creative juices :D) , I decided to publish a very simple and MINIMALIST game to Google Play Store, with the main purpose of getting the hands-on feel of the whole process of publishing, with AdMob implementation (banners and interstitials). This way it makes publishing the other apps easier with experience.
App development for me is a long, slow, weekend thing because the other daily regular chores are in the way. Life is such.
After so many inquiries, reading, googling, asking questions, I finally succeeded in launching my FIRST EVER APP!!! - called ThruBlu. Published just about the past 10hours or so.
I still have to go through the similar process for iOS and the AppStore. Any help/tip is much appreciated.
Pls check it out and I appreciate the support. This community rocks!!!
https://play.google.com/store/apps/details?id=com.gmail.santiagoluib3.ThruBlu
BTW this very simple game is built with the help of Level Director X for screen layouts and ease of asset management.
Get it here: http://www.retrofitproductions.com/
Cheers!
Santi