I cant seem to find a way to keep a physics object still. To better understand what I mean, please run sampleCode/physics/multipuck. For those of you who dont want take the time to look, its an app with draggable pucks that you can slide into other pucks. Anyways I just wondering if there is a way to keep the other pucks still(keep them in their current x,y position) while allowing the one being touched to be draggable.
Thanks guys! [import]uid: 9484 topic_id: 18333 reply_id: 318333[/import]