Well, the question is quite simple, if you read the title… I have a textField input at the bottom of my screen, and when I click on it to input some text, the keyboard covers the text field and the user can’t see what he/she is writing.
See as example of what I’m trying to do, Ruzzle (I hate that game…), when you “chat” with someone in that game, the input field is at the bottom of the screen, when the user click on it, the keyboard “pushes” the application up the screen so the keyboard is under the input field, and does not cover it.
Is it possible to make corona SDK act the same why if the keyboard “sees” it is covering the textField it supposed to be filling?