Kinect Support

Hi,

Is there any plan to integrate Corona SDK and Kinnect SDK?

regards,

No.  But we do offer the ability to create native C/C++ plugins for Windows.  I’ve posted some tips on how to do so here…

   https://forums.coronalabs.com/topic/57623-support-for-nativenewtextfield/?p=298499

So, it means it’s possible to implement a plugin using that feature of corona to support Kinnect in a corona game?

Yep!  :slight_smile:

The only APIs that we’re currently missing at the moment are Win32 related.  Such as fetching the HWND (aka: Window Handle) that we’re rendering too.  But I don’t think you’ll need anything Win32 related for Kinect support.

No.  But we do offer the ability to create native C/C++ plugins for Windows.  I’ve posted some tips on how to do so here…

   https://forums.coronalabs.com/topic/57623-support-for-nativenewtextfield/?p=298499

So, it means it’s possible to implement a plugin using that feature of corona to support Kinnect in a corona game?

Yep!  :slight_smile:

The only APIs that we’re currently missing at the moment are Win32 related.  Such as fetching the HWND (aka: Window Handle) that we’re rendering too.  But I don’t think you’ll need anything Win32 related for Kinect support.