Hello,
I’m trying to create an object that is of physics type “Kinematic” so that it is not affected by gravity. I want other objects in the level to interact with gravity.
This works fine but I can’t apply force to the Kinematic object as I want it to move around. I can currently move it around fine if I set it to static.
Any ideas?
It may be also worth noting that this object is also a sensor so it can pass through other objects too. [import]uid: 29676 topic_id: 6013 reply_id: 306013[/import]