know when object is rotated or falls over

Hey guys I am wanting to know how to make it so the system will know when a object is rotated! p.s I have not tryed anything what so ever. :slight_smile: :slight_smile: :slight_smile:

Thanks Tyler Jacobson

Why haven’t you tried anything?  

You have tried to solve and research this already correct?  If not, shame on you.   :o

Regardless…

Basic rotation can be determined from a field:

You can use one or more ‘foot’ sensors for other tricky things:

Also, please elaborate on exactly what you want to achieve.

Ex: “I want to make a little mario like character that can jump and run.  He should be able to tip over on his side and I want to detect if he lands on his side or head.”

Why haven’t you tried anything?  

You have tried to solve and research this already correct?  If not, shame on you.   :o

Regardless…

Basic rotation can be determined from a field:

You can use one or more ‘foot’ sensors for other tricky things:

Also, please elaborate on exactly what you want to achieve.

Ex: “I want to make a little mario like character that can jump and run.  He should be able to tip over on his side and I want to detect if he lands on his side or head.”