Hi guys, I’m glad to say that our game Kung Fu Quest is now at alpha stage and if everything goes well it should be out some times mid April (crossing finger).
I’ve created a facebook page for it for start : https://www.facebook.com/KungFuQuestTheJadeTower and posted the first gameplay video on youtube here :
https://www.youtube.com/watch?feature=player_embedded&v=oDhxxneey10
Kung Fu Quest was made based on the idea that I haven’t found any cool fighting/beat em up game that doesn’t have nasty virtual gamepad or cool graphics. Some of the technical features are this game will run smooth at 60 fps and all the animation will be smooth since it’s all tweened animations using the engine we made that allow us to import animation from flash. The game has 37 levels, 7 different themes and 8 nasty boss fight.
Feel free to come and visit the facebook page and like it or drop a message or two. I’ll update the page constantly with more and more infos and release announcement later on.
Now I’m trying to create a trailer for the game. Since I’m an indie developer I’m trying to get inputs from Corona community on how to make a cool trailer. Been googling for quite awhile now and haven’t really found anything worthy to read on this subject. So anyone maybe have some good insights on what makes a compelling trailer?
Another questions to the experienced developer, if my app is a universal app that works on both 4:3 and 3:2 or even widescreen. What screen ratio should I use to make my trailer? Youtube is 4:3 right?
Thank you guys.