Hello everyone
I’m creating a classic labyrinth game with physics.
as usual in the labyrinth moves a ball.
Everything was going well but I got a diagram from the chart and now I have some doubts about some things.
In the picture (attached) the red part are the area where the ball should stand, while the white circles are the points where I have problems:
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Do that the end portions of each “row” of the labyrinth are not squared but semicirconferences.
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Create paths not only horizontal and vertical but also diagonal
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Also create curved paths
Is there a “simple” way to do this?
Of course the problem is not creating the path graphics
The problem is that physics best reflects the graphics
I hope I explained myself