Hey,
Large APK files are installed on an external drive.
Does this mean that a device that doesn’t have an external sd card will not be able to use an application that requires large APK?
Thanks,
Zigzapps
Hey,
Large APK files are installed on an external drive.
Does this mean that a device that doesn’t have an external sd card will not be able to use an application that requires large APK?
Thanks,
Zigzapps
Android sees internal memory as an SD Card.
So if your device has 8/16/whatever GB build in memory, it is mounted as external memory.
The internal memory, is the part where user [without root] does not have access and it is used to store the APK files, everything else is ‘external’.
Thanks that makes a lot of sense.
Another question I have is:
How do I need to modify my LUA code when accessing resources?
In what path are resources located?
Thanks again,
Zigzapps
When I switched to using expansion file I didn’t have to make any changes to the code.
Keep in mind I do have all files in single directory [I use ant script to manage deployment].
thanks again.
I usually separate my resources under a directory named assets.
Do you think i will need to make changes to my code?
How can I test the feature before uploading to the google store? Can I test it under the Corona simulator?
Thanks,
Zigzapps
You can create an application in google play store and use the new alpha/beta testing functionality. It works great, I do that all the time.
You can also test it on device by uploading the obb file into appropriate place in your external memory, but it seems this has changed in Android 4.1 and I wasn’t able to do it this way 
Android sees internal memory as an SD Card.
So if your device has 8/16/whatever GB build in memory, it is mounted as external memory.
The internal memory, is the part where user [without root] does not have access and it is used to store the APK files, everything else is ‘external’.
Thanks that makes a lot of sense.
Another question I have is:
How do I need to modify my LUA code when accessing resources?
In what path are resources located?
Thanks again,
Zigzapps
When I switched to using expansion file I didn’t have to make any changes to the code.
Keep in mind I do have all files in single directory [I use ant script to manage deployment].
thanks again.
I usually separate my resources under a directory named assets.
Do you think i will need to make changes to my code?
How can I test the feature before uploading to the google store? Can I test it under the Corona simulator?
Thanks,
Zigzapps
You can create an application in google play store and use the new alpha/beta testing functionality. It works great, I do that all the time.
You can also test it on device by uploading the obb file into appropriate place in your external memory, but it seems this has changed in Android 4.1 and I wasn’t able to do it this way 