HI All,
I’ve trawled the forum and cant find any one with a similar issue.
Images over 480 pixels tall or 320 pixels wide are scaled down, by a seemingly arbitrary amount. This effects their physics bodies too. For example I created a floor image at 640 pixels wide 64 pixels tall and when added to screen it was only about 80% of the width of the screen.
We have been making our background images from four 320x480 images because 1 640x960 would only fill 60% of the screen.
We are developing in 640,960 config as follows:
application =
{
content =
{
width = 640,
height = 960,
scale = "zoomStretch",
},
orientation =
{
default = "portrait",
supported =
{
"portrait"
}
}
}
Your thoughts are appreciated.
Paul [import]uid: 6040 topic_id: 4566 reply_id: 304566[/import]