larger parallex width crash the game

i am developing a game which have only one level with large width (163840) 

i divided it into 40 images(using texturePacker) every one 4096 and

the  level will repeat for ever.

But,this take a lot of memory so it crash 

am using level director

My game like this one :
http://www.chupamobile.com/corona-full-games/advanced-run-jump-template-3320
 

with large background

any idea for large width background

thanks

I think this is too vague to post on the forum.

Like I said in my email it will depend on the size (not dimensions) of your images/spritesheet so it is impossible to comment really how much memory is being used.

Saying it crashes doesn’t help much either.

If you email me your project I might be able to help.

I think this is too vague to post on the forum.

Like I said in my email it will depend on the size (not dimensions) of your images/spritesheet so it is impossible to comment really how much memory is being used.

Saying it crashes doesn’t help much either.

If you email me your project I might be able to help.