latest build and simulator/android apk issue with build.settings

Hi there,

Seem to have found a weird bug.

Using the iAds network as documented with current daily build (2014.2178)

Using the Line:

             supportedPlatforms = { iphone = true }

in build.settings will crash the ios Simulator and also any android builds. 

In context, this  section of build.settings WILL crash the simulator and the app if you build for android.

    plugins =     {         -- key is the name passed to Lua's 'require()'         ["CoronaProvider.ads.iads"] =         {             publisherId = "com.coronalabs",             supportedPlatforms = { iphone = true },         },                  ["CoronaProvider.ads.admob"] =        {             publisherId = "com.coronalabs",        },     },  

Comment out the offending code supportedPlatforms = { iphone = true },

and all is fine.

mmm… its building ok now… Will keep you posted, something is not quite right between the iad and admob options.

mmm… its building ok now… Will keep you posted, something is not quite right between the iad and admob options.