latest build, still crashes on android

also with latest daily build the crash/anr came better

i get several crash reports like

*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Build fingerprint: ‘asus/WW_fonepad/K012:4.3/JSS15Q/WW_fonepad-10.32.1.33.1-20140901:user/release-keys’
Revision: ‘0’
pid: 8249, tid: 8267, name: Thread-585 >>> com.chris.android.mydaysfree <<<
signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 00000000
eax 00000000 ebx 000000c6 ecx 00000000 edx 00000000
esi 00000e59 edi 00000000
xcs 00000073 xds 0000007b xes 0000007b xfs 00000043 xss 0000007b
eip 609f9738 ebp 22130eec esp 22130ea4 flags 00210246

backtrace:
#00 pc 00087738 /system/lib/libhoudini.so.3.4.8a.45022
#01 pc 000860ce /system/lib/libhoudini.so.3.4.8a.45022
#02 pc 00073688 /system/lib/libhoudini.so.3.4.8a.45022
#03 pc 0006fa15 /system/lib/libhoudini.so.3.4.8a.45022
#04 pc 0006f55f /system/lib/libhoudini.so.3.4.8a.45022
#05 pc 000b96ce /system/lib/libhoudini.so.3.4.8a.45022
#06 pc ffffffff <unknown>
#07 pc 00144cfa /system/lib/libhoudini.so.3.4.8a.45022

there are also other crash reports specially because of this libhoudini.so !!!

Hi @guruk,

We’re aware of this and are currently investigating a resolution.

Thanks for your patience,

Brent

thanks for the fast answer… good to hear

Hi @guruk,

This fix should be available to you in daily builds shortly upcoming… check the release notes on the builds. Thanks for your patience once again.

Brent

A fix will be made available in daily build #2536.

And here are the details as to why it is crashing…

It is a crash on app startup that will only happen on *some* Android devices having an Intel Atom x86 CPU.  This crash will never happen on a device having an ARM CPU.  I say *some* because Google and Intel have confirmed this to be a bug in very particular versions of Intel’s “libhoudini.so” library.  This is why some Intel Android devices may run your app fine, but may later break when you do an OS update (although Intel has supposedly fixed this bug now, meaning later Android updates should fix this too).  You can see the official bug report on Google’s issue tracker via the link below where you can see Google and Intel discussing this.

   https://code.google.com/p/android/issues/detail?id=77387

But that said, since this bugged version of Intel’s library is already deployed, we have to work-around it on our end to.  Build #2536 will work-around this issue.  Thank you for your patience.

Hi @guruk,

We’re aware of this and are currently investigating a resolution.

Thanks for your patience,

Brent

thanks for the fast answer… good to hear

Hi @guruk,

This fix should be available to you in daily builds shortly upcoming… check the release notes on the builds. Thanks for your patience once again.

Brent

A fix will be made available in daily build #2536.

And here are the details as to why it is crashing…

It is a crash on app startup that will only happen on *some* Android devices having an Intel Atom x86 CPU.  This crash will never happen on a device having an ARM CPU.  I say *some* because Google and Intel have confirmed this to be a bug in very particular versions of Intel’s “libhoudini.so” library.  This is why some Intel Android devices may run your app fine, but may later break when you do an OS update (although Intel has supposedly fixed this bug now, meaning later Android updates should fix this too).  You can see the official bug report on Google’s issue tracker via the link below where you can see Google and Intel discussing this.

   https://code.google.com/p/android/issues/detail?id=77387

But that said, since this bugged version of Intel’s library is already deployed, we have to work-around it on our end to.  Build #2536 will work-around this issue.  Thank you for your patience.

Hi,

Does corona support Android Intel Atom now? I searched the web didn’t found any announcement but this thread.

I built my game using build #2550, someone bought the game and it doesn’t run. The only problem I can think of is the phone is using  Intel Atom Z2460 .  But googleplay shows his devic  motorola droid razr i  as supported device. 

The last time I checked we didn’t formally support Atom chipsets.  However Intel has put in a lot of effort to get Atom to run ARM code.  I’ll ask for an update. 

Rob

Hi,

Does corona support Android Intel Atom now? I searched the web didn’t found any announcement but this thread.

I built my game using build #2550, someone bought the game and it doesn’t run. The only problem I can think of is the phone is using  Intel Atom Z2460 .  But googleplay shows his devic  motorola droid razr i  as supported device. 

The last time I checked we didn’t formally support Atom chipsets.  However Intel has put in a lot of effort to get Atom to run ARM code.  I’ll ask for an update. 

Rob