Latest Daily Builds on iOS 3.x

Seems like latest builds do not support iOS 3.x, our game crashed on start. Could anybody confirm this?

@Ansca Am I right? If yes, when iOS 3.x will be supported again? [import]uid: 9058 topic_id: 8209 reply_id: 308209[/import]

You are correct, after build 315 iOS 3.x is unsupported.

Although it should be coming back soon I think… [import]uid: 33866 topic_id: 8209 reply_id: 29296[/import]

Well then, I guess I upgraded to iOS 4 just in time. I do hope Ansca supports 3 again though; although prior to my upgrade a bunch of people convinced me that almost everyone is on iOS 4 and continuing to worry about iOS 3 is unnecessary, since then I’ve been seeing that wasn’t exactly true.

@Andriy: For reference, is that your main phone or is that a backup testing device? Also, which model is it? I’m curious if the reason it has iOS 3 is because you never upgraded, or if it’s because it’s an old model that can’t be upgraded. [import]uid: 12108 topic_id: 8209 reply_id: 29308[/import]

iOS 3 development is still important on older devices like the 2G iPhone which can only go as far as iOS 3… So definitely wouldn’t dismiss that market just yet. [import]uid: 33866 topic_id: 8209 reply_id: 29330[/import]

Yes, we use iOS 3.x for testing on iPad and iPhone 3G. If Ansca dropped supporting of 3.x, than of course we’ll upgrade these devices, but waiting for Ansca comments. [import]uid: 9058 topic_id: 8209 reply_id: 29356[/import]

You guys wanted Game Center and some other stuff like push, so we had to drop support for 3.xxxxxx and below.

It should not crash though.

Carlos [import]uid: 24 topic_id: 8209 reply_id: 29411[/import]

Somehow the memo didn’t go out… or I assumed everyone knew that GC = iOS 4.0

Apologies for that.

c [import]uid: 24 topic_id: 8209 reply_id: 29412[/import]

Yeah I know GC is iOS 4 and figured that was why. Is there a way to have OpenFeint use GC on iOS 4 but not on iOS 3, or to do an iOS 3 build that doesn’t have GC? [import]uid: 12108 topic_id: 8209 reply_id: 29418[/import]

huh? say whaaaaaat?

:wink: LOL

figuring out exactly that.

c [import]uid: 24 topic_id: 8209 reply_id: 29420[/import]

Ooh new daily is out :slight_smile: But build server is down again :confused:

[import]uid: 8872 topic_id: 8209 reply_id: 29423[/import]

@Carlos:

Is not it possible to build a game that will only enable Game Center if the device got iOS 4? When a game played on iOS 3 the game center wont be activated

Related stack overflow question http://stackoverflow.com/questions/3990035/how-do-i-build-a-game-that-only-supports-game-center-if-its-available-on-the-iph

Just like Tiny Wings, it only requires iOS 3.1+ to be played

Maybe in lua we can have something like isGameCenterAvailable() api? Just asking if it is possible to keep iOS 3 supported! :slight_smile: [import]uid: 41267 topic_id: 8209 reply_id: 30506[/import]

I want to know if it is possible to turn off iOS 3.x support while lots of players complained that my app crashed on iOS 3.x. I guess it is because I used custom font in my app…
[import]uid: 4992 topic_id: 8209 reply_id: 31031[/import]

@fudesign http://developer.anscamobile.com/forum/2011/03/15/dont-want-1-star-rating [import]uid: 12108 topic_id: 8209 reply_id: 31035[/import]

@jhocking : ) thanks a lot. [import]uid: 4992 topic_id: 8209 reply_id: 31088[/import]

Just tested my project on a 3G iphone with 3.1.3 FW, OpenFeint / GameCenter enabled. It crashes. Will that remain like this, or can we somehow enable just OpenFeint on 3.x firmware?

The integration is awesome, it works like a charm on iOS4, both iPhone and iPad… way to go, Ansca!!! [import]uid: 4572 topic_id: 8209 reply_id: 31118[/import]

yes we know. game center is 4.0 only and we are going to look into fixing it so you can load OF on 3.x. Gamecenter by default requires 4.0

C. [import]uid: 24 topic_id: 8209 reply_id: 31119[/import]