Launch Screen not working on iOS

Corona Version 2016.2906 (2016.6.21), iPhone 6, iOS 9.3.4

The correct launch screen appears in the simulator for iOS devices, and on Android, but not on my iPhone - it displays the old one I used before updating to a new image.   

I have the XCode project that Rob created, compiled the .nib, tried with and without UILaunchImages in build.settings, but still nothing works.  I’m wondering if something is cached on the device - I had deployed with my old one a few times.

How to debug this?

OK, so I got it to work by removing the UILaunchStoryboardName from build.settings and including UILaunchImages, so something is in fact wrong with my XCode launch image project.

But does it matter?  What is the regret of doing it this way?

It was an optional way to do launch images to avoid that big table in your build.settings.

Rob

OK, so I got it to work by removing the UILaunchStoryboardName from build.settings and including UILaunchImages, so something is in fact wrong with my XCode launch image project.

But does it matter?  What is the regret of doing it this way?

It was an optional way to do launch images to avoid that big table in your build.settings.

Rob