Launchscreen using storyboard

Hi,

I’ve upgraded my launch images for iOS to use storyboard based launch images as per the below tutorial…

https://docs.coronalabs.com/guide/distribution/launchFile/index.html

The issue I have, is that the launch background by default is black, so any image I create as a launch image is sitting on a black background, when I’d like it on a white background.

If I make the image a screen sized image with a white background as part of the actual png file, then I’m limited to having it work fine on a particular device (i.e. iPhone X) but not on the iPad for example, where I still get black space around it as the dimensions of my iPhone sized launch image don’t fit with the iPad. If I make the image square then I get black space around it on all devices.

Is there any way to have the screen behind my launch image white by default? Our logo looks so much better on a white background. I can’t believe there is no way to do this - lots of folks must want their logo on a background other than black… am I missing something really obvious?

Thanks in advance for any help.

Ian

If you follow the big red note at the top, you will have downloaded a project file that has the base project. While the guide goes through getting you to change the images, you can in Xcode click on the background and find the properties in the right-side panel and change the background color to whatever you want.  You are fully in control over how this works in Xcode.  We try to make things as simple as possible because we recognize that Xcode is something that many Corona users are not comfortable with.

We really can’t spend a lot of time teaching Xcode to people given there are tons of existing tutorials and guides out there.

Rob

Thanks for the pointer. Working perfectly now.

I don’t think anyone expects you guys to teach people to use Xcode - the original tutorial was very helpful and much appreciated as a starting point.

As you say, many Corona users aren’t massively familiar with Xcode, so those of us in that position, this seems like the logical place to  ask the question if you can’t find the answer elsewhere. My experience of launch images was always using the static method in the build.settings file, so this was completely new to me.

Thanks again for taking the time to send me in the right direction.

The biggest problem is the next version of Xcode may change their UI making all our screenshots and directions invalid. It’s really hard to keep up with all their changes, while generic tutorials may have a better chance to stay caught up.

Rob

If you follow the big red note at the top, you will have downloaded a project file that has the base project. While the guide goes through getting you to change the images, you can in Xcode click on the background and find the properties in the right-side panel and change the background color to whatever you want.  You are fully in control over how this works in Xcode.  We try to make things as simple as possible because we recognize that Xcode is something that many Corona users are not comfortable with.

We really can’t spend a lot of time teaching Xcode to people given there are tons of existing tutorials and guides out there.

Rob

Thanks for the pointer. Working perfectly now.

I don’t think anyone expects you guys to teach people to use Xcode - the original tutorial was very helpful and much appreciated as a starting point.

As you say, many Corona users aren’t massively familiar with Xcode, so those of us in that position, this seems like the logical place to  ask the question if you can’t find the answer elsewhere. My experience of launch images was always using the static method in the build.settings file, so this was completely new to me.

Thanks again for taking the time to send me in the right direction.

The biggest problem is the next version of Xcode may change their UI making all our screenshots and directions invalid. It’s really hard to keep up with all their changes, while generic tutorials may have a better chance to stay caught up.

Rob