layer:removeTileAt does not remove properties?

I have observed the trouble when I remove tile from a map, and then somehow when I check on the same map position, it returns a positive value through “hasProperty” method.

I looked through the tile:destroy method, and it shows it doesn’t remove properties.

a quick solution to this is:

function Tile:destroy()  
 if self.properties then  
 self.properties = nil  
 end  
  
 if self.sprite then  
 self.sprite:removeSelf()  
 self.sprite = nil  
 end   
end  
  
function Tile:getProperty(name)  
 if self.properties then  
 return self.properties[name]  
 else  
 return nil  
 end  
end   

and now doing layer:removeTileAt(…) and then getting tile at the same position with layer:getTileAt(…) and then calling tile:hasProperty, returns negative value.

Maybe it is something wrong with my code? I have double-checked the source, I am doing a local declaration of “tile”, and then calling the right methods… [import]uid: 10881 topic_id: 6730 reply_id: 306730[/import]

Awesome, another silly oversight by me fixed by you guys. Will be in 2.8 [import]uid: 5833 topic_id: 6730 reply_id: 23478[/import]