Leaderboards crash when using decimal display in iTunes

Greetings,

Not sure this is a bug or not… But when I setup my leaderboards in itunesconnect to show decimal - it crashes. When I just use integer- it’s fine.

I’ve tested this on my iPhone 6 with iOS 9.02 - I have newest Xcode - and have tried many versions of corona sdk since 26** and newest 27** …

Strange tho it works on my iPad mini with an older iOS - I believe 8.0* — I’ll have to double check on this, but it does work fine displaying decimal scores setup in iTunes. Crashes on iPhone setup unless I use integer… Which I really don’t want to resort to!

Wondering if this is iOS bug or corona bug?

EDIT - I tried resetting my iPhone and it worked once.   :huh:   However, if it updates the scores in Leaderboards it will crash again - when I try to show the leaderboard.  Only happens if I use the decimal score setting in itunesconnect under leaderboards stuff.  The iPAD doesn’t have issue and is iOS 8.3

Hi @henson802,

Have you searched online to see if non-Corona developers are experiencing this too? It doesn’t seem like this would be a Corona bug (especially since it worked one time for you), so we’ll need to explore further before casting any verdict.

Brent

@Brent Sorrentino

I haven’t been able to come up with many search results- probably because iOS 9 is still relatively new and you must set leaderboards to decimal point.

I sent a ticket to Apple so we’ll see.

I’ve tested on numerous other devices and iOS setups. It seems iOS 9.02 is the only one that has issue when Leaderboards that are set to decimal. I haven’t tested on iOS 9 or 9.01 (?) but I imagine it’d be the same.

It definitely isn’t the code or anything cause on other iOS ( 7 and 8 ) it’s working as you’d expect no crashing. But on my iOS 9.02 setup it continually crashes. It seems to only do it when format is set to decimal in itunesconnect leaderboards setup page.

Just finishing up my game and this is the only thing holding me back- I could use integer but just wouldn’t be the same. Anyways, hopefully Apple will get back to me. Since it works fine on iOS 7.1 and iOS 8.3 - it could very well be Apple but not Corona.

Also I’m using iOS SDK Xcode 9.1 instead of 9. Not sure how to revert to 9 it’s not showing in the building options on corona

Thanks!

I seemed to have fix it… I was using very latest Xcode beta 7.3 (I believe) with iOS SDK version 9.1.  

I got rid of the beta and redirected the build to the matching Xcode 7 and IOS SDK version 9.  Built it, and now it seems to be fine.

Sorry about that.  

Hi @henson802,

Have you searched online to see if non-Corona developers are experiencing this too? It doesn’t seem like this would be a Corona bug (especially since it worked one time for you), so we’ll need to explore further before casting any verdict.

Brent

@Brent Sorrentino

I haven’t been able to come up with many search results- probably because iOS 9 is still relatively new and you must set leaderboards to decimal point.

I sent a ticket to Apple so we’ll see.

I’ve tested on numerous other devices and iOS setups. It seems iOS 9.02 is the only one that has issue when Leaderboards that are set to decimal. I haven’t tested on iOS 9 or 9.01 (?) but I imagine it’d be the same.

It definitely isn’t the code or anything cause on other iOS ( 7 and 8 ) it’s working as you’d expect no crashing. But on my iOS 9.02 setup it continually crashes. It seems to only do it when format is set to decimal in itunesconnect leaderboards setup page.

Just finishing up my game and this is the only thing holding me back- I could use integer but just wouldn’t be the same. Anyways, hopefully Apple will get back to me. Since it works fine on iOS 7.1 and iOS 8.3 - it could very well be Apple but not Corona.

Also I’m using iOS SDK Xcode 9.1 instead of 9. Not sure how to revert to 9 it’s not showing in the building options on corona

Thanks!

I seemed to have fix it… I was using very latest Xcode beta 7.3 (I believe) with iOS SDK version 9.1.  

I got rid of the beta and redirected the build to the matching Xcode 7 and IOS SDK version 9.  Built it, and now it seems to be fine.

Sorry about that.