Hello,
So me and a friend are working on a small app through high school for a hobby. A platform game, and here is my question.
We plan about 140 levels, does this mean a .lua file for every level?? I don’t see how that is very efficient. I am using storyboard, and right now we are just creating a new scene every time a new level loads. What I thought of was making a MASSIVE file, locked by a boolean and if true, the rest of the file (level) is unlocked.
Is there a better way to do this?
Ryley [import]uid: 28237 topic_id: 31209 reply_id: 331209[/import]