Hello. I’m working on my level select screen and I decided to make it where I have one screen with 20 different images on it each with a number 1 - 20. Now,because I am using director class, this would be ok because after they select the level, the level select screen would be turned off and be cleared of memory. Now, What I’m wondering is, how would I make it so lets say to go to level 1, and if they beat it, it puts a start on top of the number in the level select screen so look at code below for kind of an example
local function win (event)
if ball collides with pirate ship then
play audio
show win screen
AND PUT STAR ON LEVEL 1
Now what I’m thinking for a way to do this is to make it so I have 2 sets of images, one with and without a star and if it collides, change the image to the star one but my problem is, I dont know how to do it so if there on one scene, then change img on another scene
[import]uid: 122076 topic_id: 22265 reply_id: 322265[/import]