Levels

I am still new to Corona so forgive me if this is a simple question. I am trying to develop a game with levels and I have a few questions.

  1. Do I have to make the board a specific size if I don’t want the player to see it all at once? I want the board to open up to them as they move around. I don’t want a continous scrolling screen. I just want it to have four different sections. So you could move your player to the right and back to the left and also move to the top. I basically want the board to appear big and not fit in the small I-phone window.

  2. How do I make the board appear to be at eye-level? Meaning at the height of the playing piece so it truly looks like they are running through a hallway.

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As far as levels go check out Developer. It will allow you to create groups/levels. There’s some tutorials on it floating around here somewhere. Couldn’t tell you about the hallway b/c I’m a newbie myself but hopefully I helped out a little bit. [import]uid: 72845 topic_id: 13171 reply_id: 49406[/import]

I think that was meant to be Director. Which you can get here

With this you could have 5 screens as modules - The main game screen, above, below, left and right which as you move around uses Director to load up the screens. I haven’t tried this but in theory if implemented well should give a nice effect and also cut down memory usage keeping the game from bogging down.

One thought though is you will have to keep track of any variables like scores, game timers in game actions like button presses or the amount of alien kills saved somewhere or kept in a global variable so you can keep a grip on the scene changes.

Hope this helps,

– Chris

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