Lime 3.4 has been released!

In case anyone missed the news, Lime 3.4 has been released - http://justaddli.me/blog.php?p=9 [import]uid: 5833 topic_id: 10930 reply_id: 310930[/import]

Wow indeed! Thanks for letting me know and please do update with any new info you have on the performance of your project. [import]uid: 5833 topic_id: 10930 reply_id: 39928[/import]

Wow! I just filled my map with 64x64 tiles and it appears to run very well! Of course I won’t need as many tiles as I inserted but I’m impressed that it can handle it.
Thanks Graham!

Tim [import]uid: 16901 topic_id: 10930 reply_id: 39893[/import]

In my excitement I’m afraid I spoke too soon… still hitting the wall on the actual device. [import]uid: 16901 topic_id: 10930 reply_id: 40663[/import]

Dang. I think we’re still too limited by the CPU now. Too many objects are active, I hope I can sort out a dynamic loading soon. [import]uid: 5833 topic_id: 10930 reply_id: 40668[/import]