Hi.
Lime seems very useful and I’d like to buy and use it in my apps but I have a few concerns.
I see there’s one game so far created using Lime. Are there any other examples so I could see a video or download the game from the app store to test?
If you can’t show a video of your game but have no performance issues, could you just advise it works fine? Or in which circumstances it works?
There seems to be a lot of worry about performance. Is this still justified?
If the issue is only for scrolling extra-large maps, will Lime be perfect and fast with just single-screen levels which do not scroll at all?
Thanks in advance [import]uid: 10389 topic_id: 10291 reply_id: 310291[/import]