Lime+Tiled for User Interface

Lime+Tiled looks like a great tool to make user interfaces, i see the docs, and seems posible, but im having troubles to make it work.

This is the code i have:
local onIsBotonPlayProperty = function(property, type, object)
print(“onIsBotonPlayProperty”)
local boton_play = object.sprite

boton_play:addEventListener( “tap”,
function ( event )
director:changeScene ( “Escene2” )
end
)
end
map:addPropertyListener(“IsBotonPlay”, onIsBotonPlayProperty)

Can anyone tel me if i’m in the right way, or i need to do it different?

If somebody knows some tutorial about Lime for GUI’s, please indicate me too, if not , i would like to propose to Graham make one.

Thanks in advance.

[import]uid: 85629 topic_id: 26457 reply_id: 326457[/import]