Line.Wars - Multiplayer

Hi there,

My name is Zoltan Boros, I’m 17 years old and  I live in Hungary. After 8 month of development i nearly ready to publish my third game which is Line.Wars - Multiplayer. It’s an online real-time cross platform multiplayer game which based on peer-to-peer (P2P) network like torrents or bitcoin. It has just one server but this one can handle as many users as Fun Run’s tons of  servers because of the P2P method, with this network I reached 80-240 ms ping on 15000 km distance… 

The main situation in the game is that you are a point what is draw a line after itself and there are 3 enemy whos do this too. You have to avoid to collide to the enemy’s line or the edge of map wall otherwise you die, and there are power ups too such as freezing, teleport, speed etc… The winner is who be alive at the end of the round.

Screenshots:

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Hope, you’ll enjoy it i’ll publish it tomorrow on Android and after a week on iOS for FREE. Oh and my second game is reached the 500.000 download milestone! :smiley:

https://play.google.com/store/apps/details?id=com.pocketjam.zombiehr

Bye! :slight_smile:

P.S. Sorry for the bad english, this isn’t my native language! :slight_smile:

This is awesome ! =)

You are 17 and pushing out some good stuff already! I am jealous. Nice work! 

p.s. your English is great!

Hi great job I’m 20 and trying to catch up. Could you point me in a good direction to learning server side for multiplayer

Well first of all you have to know the C++ programme language and the UDP protocol after that you have to familliar with ubuntu and gcc. This is how i did it.

This is awesome ! =)

You are 17 and pushing out some good stuff already! I am jealous. Nice work! 

p.s. your English is great!

Hi great job I’m 20 and trying to catch up. Could you point me in a good direction to learning server side for multiplayer

Well first of all you have to know the C++ programme language and the UDP protocol after that you have to familliar with ubuntu and gcc. This is how i did it.