Hi. I’m trying to create a sort of particle stream which fires from a cannon of sorts. I can manually set the x/y & velocityX/velocityY of the particles which works when it’s static but the cannon can be moved by dragging it and the particles need to follow as if coming from the barrel.
Crappy sketch to illustrate:
I’ve tried searching for similar issues but can’t seem to find anything so any pointers would be much appreciated!