What I’m doing is have a load of physics bodies create themselves when the screen is touched but I want to listen for a release or touch ended on those objects that were just created.
The objects are created in a touch listener function for the background. So when the user touches the screen some objects are created and I want to check if any of those happen to be under the users finger.
The problem is when I create a touch listener on those newly created objects they wont receive the touch event because they were created just after the touch event I want to listen for.
Any suggestions would be much appreciated. ps I’m a novice. [import]uid: 11712 topic_id: 8705 reply_id: 308705[/import]