I am getting close to completing my game (Hmm I think I said that a few months ago too but client work and life has taken its toll on my capacity).
Anyway I would obviously like to maximise my games potential to make some dollar and I am now thinking of the best approach to launching it. I see a lot of games have a lite version and a premium version and was up until recently thinking this was really the only way to approach this.
However with the strong rumours of in game purchases coming soon to Corona, I am wondering if it would be a better idea to have just one version of the game with the premium functionality locked and then enable users to purchase this extra functionality?
I would be interested in hearing what the pros and cons of each approach are and if there are any alternative approaches?
Thanks
Paul [import]uid: 7863 topic_id: 5398 reply_id: 305398[/import]