Live build and applovin don't like each other

So after a few hours trying to figure out why applovin plugin kept telling me the init was a nil value, I’ve found that applovin plugin just doesn’t seem to work with live build. 

If I build the app without live build everything works great but when I have live build checked for some reason it wont require the applovin plugin. When I check the type of the applovin variable it’s a string and the value is just “plugin.applovin”

As far as I can tell admob seems to work just fine with the live build though

Thanks! We’ll look into it. Please, specify your platforms of development and deployment.

This is on iOS using corona 2016.2995

I’m running OSX Sierra 

If you need any more info just let me know

Thanks

Hello! Sorry it takes so long. Fix is on it’s way. Should be live in next couple days.

Thanks! We’ll look into it. Please, specify your platforms of development and deployment.

This is on iOS using corona 2016.2995

I’m running OSX Sierra 

If you need any more info just let me know

Thanks

Hello! Sorry it takes so long. Fix is on it’s way. Should be live in next couple days.