LiveBuild is no longer available on iOS14.

I’m a return developer from the Corona SDK and I’m checking the Solar2D environment now.

After updating the iPhone iOS to ver.14, I noticed that LiveBuild became unavailable.
If you install the same package on iOS13, LiveBuild will work, so I think it’s probably an iOS14 environmental issue.
Is it possible to use LiveBuild even with iOS14?

My enviroment:
MacBook16" / MacOS10.15.6 (Japanese) / Xcode12.0(12A7209) / Solar2D 2020.3618〜3611 / LiveBuild1.0(1)

In ios14, the use of CoronaLiveServer is restricted.
It seems to be a Local Network related issue.
(NSLocalNetworkUsageDescription, NSBonjourServices)

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Thank you for your reply, @SUPER_TOKI

I tried a little of the environment values ​​I was told, but I couldn’t get it to work.
I decided to wait until the app responds.
I hurriedly stopped the automatic update of the iPhone I was using for the test. :sweat_smile:

NSBonjourServices = {"_test._tcp.", },
NSLocalNetworkUsageDescription = “Test”,

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WARNING: unrecognized key: settings.iphone.plist.NSLocalNetworkUsageDescription (string)

Use these keys to make it work on iOS 14:
{
 settings = {
	iphone = 
	{
		plist = {
			NSBonjourServices = {"_corona_live._tcp.", },
			NSLocalNetworkUsageDescription = "Solar2D Live Builds are using local network to synchronize the project.",
	},
}
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