Hi, Does the following code need to be included in the build settings for local notifications?
notification = { iphone = { types = { "badge", "sound", "alert" } } }
The docs lead me to believe this is only needed for push notifications. Is that correct? I am having one minor problem on iOS but everything else is working fine so I’m wondering if this could be the cause of my issue.
All alerts are happening as expected, but when opening the notifications from the lock screen it crashes and the screen goes black. This has been reported to me by a number of testers, however I can’t recreate the problem on an iOS 6 device or in any of the xCode simulators. It seems to be an iOS 8 device issue.
Has anybody seen anything like this?