Localising a game or app

Never localised a game or app before and wondered how you do it.

Am presuming you use system.getPreference( “locale”, “identifier” )

Then pick the required resources for that language.

At first I thought you actually had to upload a different app for each language but I don’t think that is the case. It’s just a different app store description and screen shots.

My game/app is mostly spoken word, so no real need for extra graphics with any text on them luckily enough and now we have the text to speech plugin (http://spiralcodestudio.com/plugin-texttospeech/) it will be a lot easier for me (hopefully).

Tips appreciated.

Dave

Hi Dave,

Yes, what you describe will be one step in the process. For iOS, you’ll also need to follow the steps in this guide:

https://docs.coronalabs.com/guide/distribution/localization/index.html

Take care,

Brent

Hi Dave,

Yes, what you describe will be one step in the process. For iOS, you’ll also need to follow the steps in this guide:

https://docs.coronalabs.com/guide/distribution/localization/index.html

Take care,

Brent