Never localised a game or app before and wondered how you do it.
Am presuming you use system.getPreference( “locale”, “identifier” )
Then pick the required resources for that language.
At first I thought you actually had to upload a different app for each language but I don’t think that is the case. It’s just a different app store description and screen shots.
My game/app is mostly spoken word, so no real need for extra graphics with any text on them luckily enough and now we have the text to speech plugin (http://spiralcodestudio.com/plugin-texttospeech/) it will be a lot easier for me (hopefully).
Tips appreciated.
Dave