Lock rotation while in flight?

I am trying to launch an object across the screen (think Angry Birds), but whenever I apply a force, it causes the object to spin while it’s flying. How can I lock the rotation to 0?

I’m launching it like this:

obj:applyForce(50, 50, obj.x, obj.y)

No matter what I set for the xForce and yForce, it cause the object to spin. [import]uid: 52127 topic_id: 9422 reply_id: 309422[/import]

This should do the trick - http://developer.anscamobile.com/reference/index/bodyisfixedrotation [import]uid: 5833 topic_id: 9422 reply_id: 34461[/import]

Indeed. Not sure how I missed that. [import]uid: 52127 topic_id: 9422 reply_id: 34465[/import]

No worries, it can be hard to find stuff in the docs. [import]uid: 5833 topic_id: 9422 reply_id: 34466[/import]