I am trying to launch an object across the screen (think Angry Birds), but whenever I apply a force, it causes the object to spin while it’s flying. How can I lock the rotation to 0?
I’m launching it like this:
obj:applyForce(50, 50, obj.x, obj.y)
No matter what I set for the xForce and yForce, it cause the object to spin. [import]uid: 52127 topic_id: 9422 reply_id: 309422[/import]