Hi Gang! New to the forums. I’ll give you a little background and then ask a few questions. I’m a tech junkie. I love gadgets. Professionally, I’m an IT analyst. I don’t write code or program or anything like that. Roughly a year ago I lost my job and decided I wanted to look into what it would take to get into app (game) development for the iPhone (actually back to work now, yay). After much googlizing, I researched 3 solutions - Corona, Unity and finally found GameSalad (please no jokes). I picked GameSalad, have a lite (free) version of a game, a $.99 version and also an iPad version for $.99 also. It was originally published in May of this year and has done “okay” for me. I’m not getting rich and I really didn’t expect to. It was more of a challenge for myself “can I do this and will people download it…” I started to work on a much better game and have put a lot of time and effort into it, even hiring an intern to do my art. I don’t expect to get rich or make this any more than a hobby. I think its interesting and fun and who knows, if it happens to gain a bit of popularity, I could make more than just beer money.
Anyway, as you may or may not know, GameSalad is undergoing some major changes and I may dump them when my yearly license runs out (April or May). I have some time to finish my game, get out an update or two into the App store before being forced to make a decision to jump ship or not. I’m thinking if I do make a move that it’ll probably be to Corona and I have a few questions.
1 - Where should I start? Should I read up on Lua? I see there are some books and reference materials available and I could start becoming familiar with it during some down time.
2 - As I stated earlier, I’m not a programmer but I’m not afraid to get my hands dirty and/or learn a little bit. Some of the the logic I’ve thrown into my games I think I could handle some coding and from the demo videos I’ve, it’s not rocket science. Is Corona the best solution for someone like me?
3 - From what I’ve seen, I can access the GPS and camera. What about embedding URLs to use the default browser to visit a website? How about embedding phone numbers to make calls?
4 - Is the iPad supported? Can I make a “universal app” that can tell which device is being used and scale everything accordingly? With GS, I have to make separate versions and some feedback I’ve received requested a universal app.
5 - Speaking of universal apps, is there much tweaking of the app required to publish games for the both iTunes App store and the Android market?
6 - Is there anything else that you think I should be made aware of?
Thanks in advance for the help.
Chris
225 Labs
If anyone is interested, check out the Our Games page on my (simple) website - www.225labs.com The graphics of the iFore game have been completely redone but I haven’t rerecorded a demo for it. There is a video of my upcoming game as well.
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