Looping Audio Files

I wrote my code so it would be

local time = 0  
l = audio.loadSound("car.mp3")   
local timeText = display.newText(time, 160, 400, "Helvetica", 26)  
   
local startBtn = display.newImage( "start.png" )  
startBtn.x = 50  
startBtn.y = 300  
local stopBtn = display.newImage("stop.png")  
stopBtn.x = 270  
stopBtn.y = 300  
  
  
local function updateTime ()  
 time = time + 1  
 timeText.text = time  
end  
   
local function pressStart()  
 myTimer = timer.performWithDelay(1000, updateTime, 0)  
  
 audio.play(l)  
  
end  
startBtn:addEventListener("tap", pressStart)  
   
local function pressStop()  
audio.stop(l)  
  
 time = 0   
 timeText.text = time  
 timer.cancel(myTimer)  
end  
stopBtn:addEventListener("tap", pressStop)  

and I want to loop the audio.
I tried to make a function but I could not set it up properly. Can someone help me? [import]uid: 39840 topic_id: 15614 reply_id: 315614[/import]

Please see the audio API :slight_smile: it shows you how to loop audio + all the other audio functions : http://developer.anscamobile.com/reference/index/audioplay [import]uid: 84637 topic_id: 15614 reply_id: 57670[/import]