Hi,
I’m testing the suitability of Corona for porting my Mac game to the iDevice. My game has it’s own background music that is played continuously. I have successfully played the music file in Corona but have not seen any way to make the sound file loop. I suppose I could create an event listener to see if the music is still playing an re-play it but I can’t have any delay between the loops and I would rather keep the music resident in memory and not reload it during every loop. Is this possible in Corona? Thanks!
Best Regards,
Rodney [import]uid: 3493 topic_id: 334 reply_id: 300334[/import]