I’m testing the suitability of Corona for porting my Mac game to the iDevice. My game has it’s own background music that is played continuously. I have successfully played the music file in Corona but have not seen any way to make the sound file loop. I suppose I could create an event listener to see if the music is still playing an re-play it but I can’t have any delay between the loops and I would rather keep the music resident in memory and not reload it during every loop. Is this possible in Corona? Thanks!
Best Regards,
Rodney [import]uid: 3493 topic_id: 334 reply_id: 300334[/import]
I have the same questions. I did not see any events in documentation that you can listen on (like media.onComplete) [import]uid: 4334 topic_id: 334 reply_id: 529[/import]
Yes -1 is used in a lot of places not just sounds as a way to loop. Some areas use 0 but if anytime you need something to loop use -1. [import]uid: 33866 topic_id: 334 reply_id: 65536[/import]