I have a tutorial app out for Android that has a lot of text and images and am in the process of creating another one. I used director (does that take up a lot of memory?) in the other app and used variables for each paragraph and a variable for each image. The app is a massive 17.7MB in size. With this next app, I’m trying to avoid that large hunk of memory. It works with most, but some users say it crashes and others say it doesn’t even start. (Oddly, the Free “Preview” version has 25% of the content and is 18.89MB without ADs!!, What?? I don’t know.)
I was looking at the e-book samples from Corona, but noticed they are no different than any ole app, I don’t want it to be an e-book anyways. I was also thinking of just making html pages, but then comes the question if the images will still scale.
Is there a recommended/effective ways or any tricks to write an app like this with low memory, or is it just unavoidable? I’m not looking for ways that’ll cut the memory slightly, if it’s not almost half, I think I just have to live with it.
Regarding app crashes with some users, I notice the API level is 8+, is there a way I can specify it for only 11+ …?