Low-Res Font?

http://i.imgur.com/p8IBh.png

It looks like there’s a problem with the SDK, where fonts appear to be lower-resolution than they ought to be.

On the left, it shows the Corona Simulator with a grey button and a text object sitting on top of it.

On the right, I have a mock-up for my app loaded in Fireworks with the same thing – a grey button and a text object on top of it. (I exported the grey button image for use my app, but wanted to use Corona’s built-in features to generate the text for the buttons.)

As you can see, the resolution of the font seems really low. Anyone have any idea why this might be? [import]uid: 56516 topic_id: 13620 reply_id: 313620[/import]

See this thread:

http://developer.anscamobile.com/forum/2010/12/17/easily-make-your-text-sharp-retina-displays [import]uid: 31262 topic_id: 13620 reply_id: 49992[/import]

Hmmmm… I was under the impression that they were going to basically make Jon Beebe’s Retina Text Function the default. I don’t see why not, it works flawlessly.

I guess you have to add require “widget” to use it? [import]uid: 22392 topic_id: 13620 reply_id: 49994[/import]

Near the bottom he gives a segment of code to add to main.lua. No need to do the require he mentions in the first post. [import]uid: 31262 topic_id: 13620 reply_id: 49997[/import]