The game works perfectly in the simulator, however building for iOS 4.3.4 we get this error:
Lua Runtime Error: lua_pcall failed with status: 2, error message is: ?:0: attempt to index a nil value
It doesn’t say which variable is nil… we are using 701 build. Any idea what would cause this? [import]uid: 10652 topic_id: 18632 reply_id: 318632[/import]