Lua with big projects and maintenance

Hello,

I’m doing a research in order to choose one sdk for iphone development. I found Corona interesting but my concerning is the programming language that it uses.

I have never programmed in Lua, I used to develop with C++ and C#. I would like to know if it possible to do big projects with a good code structure with classes and so on. I mean, to develop a structure that you can use in other games as a template and it needs to be easy to maintain as native (objective c).

I don’t know if I have explained well. If there are any doubt please let me know. This information will be really helpfully for me.

Thanks in advance.

[import]uid: 41994 topic_id: 7824 reply_id: 307824[/import]

Well looking at my example framework might help your research:
http://developer.anscamobile.com/code/object-oriented-sample-game-framework

Mind you, this is hardly the be-all end-all of how things need to be done. This is how I do it. [import]uid: 12108 topic_id: 7824 reply_id: 29239[/import]