In order to avoid hacking of the LuaC binary code, some type of encryption (using the developers serial hash maybe) would be very helpful. In it’s current state, it’s not very hard to unzip the package, sneak into the LuaC binary and change some bits and bytes (in conjunction with the use of a decompiler), sign with a different key and post it to some pirate boards (where no one cares about broken signatures).
LuaC Encryption shouldn’t be very hard to implement. Not a very important feature request, but maybe you put it in on your roadmap somewhere. Thanks.
Regards,
Dennis [import]uid: 3642 topic_id: 734 reply_id: 300734[/import]