Mac OS Sierra, Corona Splash Plugin, libssl.1.0.0.dylib

OK As requested, I have to start a new Topic:

About the issue I encounter, can’t build my app on iPad and simulators

After activating the Corona Splash plugin, and download CoronaSDK-2966 also upgrading my OS to 10.12  

Xcode 8.0 then moved to 7.3 and iOS SDK 9.3

1. What version of Corona SDK you are using.

CoronaSDK-2966

xCode 7.3

iOS SDK 9.3

2. What operating system are you building on (Windows 8, 10, macOS 10.11, 10.12 etc.)

​MacsOS Sierra 10.12

3. What device you are testing on with it’s operating system.

A. My iPad mini 8.4.1

Get iOS build succeeded in 201 seconds, then app stopped and message pops up:

 

Device Installation Problem

ideviceinstaller encountered an error installing the app:

 

dyld: Library not loaded: /usr/local/opt/openssl/lib/libssl.1.0.0.dylib

  Referenced from: /var/folders/pw/_wfgfjlx1sz33sml3zvqy59h0000gn/T/AppTranslocation/A99A3CA5-72A2-45CE-931A-28A850237EC9/d/Corona Simulator.app/Contents/Resources/device-support/idevice_id

  Reason: image not found

ERROR: no devices detected (if one is attached, try reconnecting it)

 

 

B. Simulator iphone/ipad from xCode

Stopped

 

4. Your build.settings copy and pasted from the source using code formatting (the blue <> button in the row with Bold, Italic, etc.). Paste the code in the window that pops up.

settings = { splashScreen = { enable = false }, --[[plugins = { ["plugin.notifications"] = { publisherId = "com.coronalabs" }, }, ]]-- orientation = { -- Supported values for orientation: -- portrait, portraitUpsideDown, landscapeLeft, landscapeRight default = "portrait", supported = { "portrait", } }, excludeFiles = { -- Include only the necessary icon files on each platform iphone = { "Icon-\*dpi.png", }, android = { "Icon.png", "Icon-Small-\*.png", "Icon\*@2x.png", }, }, -- -- iOS Section -- iphone = { plist = { UIStatusBarHidden = false, UIPrerenderedIcon = true, -- set to false for "shine" overlay --UIApplicationExitsOnSuspend = true, -- uncomment to quit app on suspend NSAppTransportSecurity = { NSExceptionDomains = { ["domain.com"] = { NSIncludesSubdomains = true, NSThirdPartyExceptionAllowsInsecureHTTPLoads = true, NSTemporaryExceptionMinimumTLSVersion = "1.0", NSTemporaryExceptionRequiresForwardSecrecy = false, NSAllowsArbitraryLoads = true, }, }, }, CFBundleIconFiles = { "Icon.png", "Icon@2x.png", "Icon-60.png", "Icon-60@2x.png", "Icon-60@3x.png", "Icon-72.png", "Icon-72@2x.png", "Icon-76.png", "Icon-76@2x.png", "Icon-Small.png", "Icon-Small@2x.png", "Icon-Small@3x.png", "Icon-Small-40.png", "Icon-Small-40@2x.png", "Icon-Small-50.png", "Icon-Small-50@2x.png", }, --[[-- iOS app URL schemes: CFBundleURLTypes = { { CFBundleURLSchemes = { "fbXXXXXXXXX", -- replace XXXXXXXXX with your Facebook appId } } } --]] } }, -- -- Android Section -- android = { usesPermissions = { "android.permission.INTERNET", "android.permission.RECORD\_AUDIO", }, }, }

5. A copy and paste of your console log.

iPad mini:

Error running /private/var/folders/pw/_wfgfjlx1sz33sml3zvqy59h0000gn/T/AppTranslocation/A99A3CA5-72A2-45CE-931A-28A850237EC9/d/Corona Simulator.app/Contents/Resources/ios_sendapp.sh

dyld: Library not loaded: /usr/local/opt/openssl/lib/libssl.1.0.0.dylib

                      Referenced from: /var/folders/pw/_wfgfjlx1sz33sml3zvqy59h0000gn/T/AppTranslocation/A99A3CA5-72A2-45CE-931A-28A850237EC9/d/Corona Simulator.app/Contents/Resources/device-support/idevice_id

                      Reason: image not found

                    ERROR: no devices detected (if one is attached, try reconnecting it)

 

Simulator

ERROR: build command failed: mv -f “myapp.app/resource.car” “myapp.app/resource.corona-archive”

ERROR: with exit code 1 and output: 

Thank you, that is quite useful.

For us to install directly to iDevices the idevicesinstaller application needs access to some additional libraries (which my MacBook Pro running Sierra doesn’t have and yours apparently does not either). Perhaps Sierra removed them.  Any way, in daily build 2970, we addressed the problem. I would try upgrading to that daily build (or just get the latest) and see if that fixes the problem installing to your device. 

Now the simulator issue is one I’ve not seen before. When you say simulator you mean Xcode Simulator not Xcode simulator right?

Thanks

Rob

That will only debug the build process. It doesn’t help on device very much. Does this happen on device or just the Xcode simulator?

Hi, good afternoon. 

Any solution to this issue?

Same problem with:

  • Corona 2016.2949

  • MAC OS Sierra

  • XCODE 8

  • iPhone 6S IOS10.0.2

nov 10 09:48:05.849 Copyright © 2009-2016  C o r o n a   L a b s   I n c .                    iOS build succeeded in 14 seconds

nov 10 09:48:59.185 Error running /Applications/CoronaSDK/Corona Simulator.app/Contents/Resources/ios_sendapp.sh (

                        “/Users/ramon/Desktop/Composer.app”,

                        “iPhone OS”

                    )

                    dyld: Library not loaded: /usr/local/opt/openssl/lib/libssl.1.0.0.dylib

                      Referenced from: /Applications/CoronaSDK/Corona Simulator.app/Contents/Resources/device-support/idevice_id

                      Reason: image not found

                    ERROR: no devices detected (if one is attached, try reconnecting it)

nov 10 09:48:59.196 

Thanks in advance.

Please update to a later daily build, 2992 recommended and see if that fixes it.

Rob

Ok, Solved!

Thanks Rob for your quick answer. Great Support.

Thank you, that is quite useful.

For us to install directly to iDevices the idevicesinstaller application needs access to some additional libraries (which my MacBook Pro running Sierra doesn’t have and yours apparently does not either). Perhaps Sierra removed them.  Any way, in daily build 2970, we addressed the problem. I would try upgrading to that daily build (or just get the latest) and see if that fixes the problem installing to your device. 

Now the simulator issue is one I’ve not seen before. When you say simulator you mean Xcode Simulator not Xcode simulator right?

Thanks

Rob

That will only debug the build process. It doesn’t help on device very much. Does this happen on device or just the Xcode simulator?

Hi, good afternoon. 

Any solution to this issue?

Same problem with:

  • Corona 2016.2949

  • MAC OS Sierra

  • XCODE 8

  • iPhone 6S IOS10.0.2

nov 10 09:48:05.849 Copyright © 2009-2016  C o r o n a   L a b s   I n c .                    iOS build succeeded in 14 seconds

nov 10 09:48:59.185 Error running /Applications/CoronaSDK/Corona Simulator.app/Contents/Resources/ios_sendapp.sh (

                        “/Users/ramon/Desktop/Composer.app”,

                        “iPhone OS”

                    )

                    dyld: Library not loaded: /usr/local/opt/openssl/lib/libssl.1.0.0.dylib

                      Referenced from: /Applications/CoronaSDK/Corona Simulator.app/Contents/Resources/device-support/idevice_id

                      Reason: image not found

                    ERROR: no devices detected (if one is attached, try reconnecting it)

nov 10 09:48:59.196 

Thanks in advance.

Please update to a later daily build, 2992 recommended and see if that fixes it.

Rob

Ok, Solved!

Thanks Rob for your quick answer. Great Support.