Hello guys.
I m making a game where the principal character must move in a map with a controller. The map is bigger then the screen ( 640x 960) then half of it is off the screen. This is not a problem because in reality, I do move the map while my character remains stationary at the center of the screen.
The real problem is the following: I have an obstacle that moves inside the map following a well-defined pattern. How can I do to make this obstacle move, following the same pattern, while the whole scenario moves?
All advices are accepted. Thanks in advance and sorry for my bad english