Making a player jump over a wall

Hi, guys.

I want my player to jump over a wall on his way and drop the other side of the wall when I touch him . How am I supposed to do that?

Thanks! [import]uid: 162818 topic_id: 32513 reply_id: 332513[/import]

I’ve had this game 95% done for over a year, but I’ve been FAR too busy to release it due to my daytime jobs. This is a video of my game. Are you talking about jumping like this? http://www.youtube.com/watch?v=0uGVl6hBKHE
[import]uid: 46082 topic_id: 32513 reply_id: 129337[/import]

I’ve had this game 95% done for over a year, but I’ve been FAR too busy to release it due to my daytime jobs. This is a video of my game. Are you talking about jumping like this? http://www.youtube.com/watch?v=0uGVl6hBKHE
[import]uid: 46082 topic_id: 32513 reply_id: 129337[/import]

Hej SXC!

very cool game… good luck with it…
Iam also interesetd in your jumping and moving (really cool and smooth)
would you share your code?

Many Thx,
Alen

[import]uid: 9592 topic_id: 32513 reply_id: 130129[/import]

Hej SXC!

very cool game… good luck with it…
Iam also interesetd in your jumping and moving (really cool and smooth)
would you share your code?

Many Thx,
Alen

[import]uid: 9592 topic_id: 32513 reply_id: 130129[/import]

My code isn’t actually anything really complicated. I think a lot of times coders over think simple solutions. I simple apply:

[lua]Body:applyLinearImpulse( xForce, yForce, bodyX, bodyY [/lua]
or
[lua]Body:getLinearVelocity()[/lua]

And tie one of those to a button press that controls the ball.

Let me know if you need any help trying to figure it out.

p.s. My game is in review with Apple right now, so figures crossed it will be out VERY soon! [import]uid: 46082 topic_id: 32513 reply_id: 137223[/import]

Hi,

thx for your reply!
I have already figured it out how to!

Best luck and success with your game!

Greets,
Alen [import]uid: 9592 topic_id: 32513 reply_id: 137226[/import]

My code isn’t actually anything really complicated. I think a lot of times coders over think simple solutions. I simple apply:

[lua]Body:applyLinearImpulse( xForce, yForce, bodyX, bodyY [/lua]
or
[lua]Body:getLinearVelocity()[/lua]

And tie one of those to a button press that controls the ball.

Let me know if you need any help trying to figure it out.

p.s. My game is in review with Apple right now, so figures crossed it will be out VERY soon! [import]uid: 46082 topic_id: 32513 reply_id: 137223[/import]

Hi,

thx for your reply!
I have already figured it out how to!

Best luck and success with your game!

Greets,
Alen [import]uid: 9592 topic_id: 32513 reply_id: 137226[/import]