I have a function that will be called upon a collision that will emulate a little explosion
by having three little spheres transition in 3 different directions than disappear. I want
to make it look nicer by having the spheres fade out over the 500 milliseconds instead of just
disappearing in the ball1Destroy() function. Can someone help me accomplish this. Thanks!
function ball1Split()
function ball1Destroy()
ball1a:removeSelf()
ball1a=nil
ball1b:removeSelf()
ball1b=nil
ball1c:removeSelf()
ball1c=nil
end
ball1a= display.newImageRect( ‘imagesAngles/blue_sphere.png’,10,10 )
ball1a.x = ball1.x
ball1a.y = ball1.y
transition.to( ball1a, { time=500, x=ball1a.x+25, y=ball1a.y+25, onComplete = ball1Destroy} )
ball1b= display.newImageRect( ‘imagesAngles/blue_sphere.png’,10,10 )
ball1b.x = ball1.x
ball1b.y = ball1.y
transition.to( ball1b, { time=500, x=ball1b.x-25, y=ball1b.y-25} )
ball1c= display.newImageRect( ‘imagesAngles/blue_sphere.png’,10,10 )
ball1c.x = ball1.x
ball1c.y = ball1.y
transition.to( ball1c, { time=500, x=ball1c.x+25, y=ball1c.y-25} )
end